Cooperative Knowledge Spaces for Mathematics, Natural Sciences, and Engineering?

Workshop to be held in conjunction with the ECSCW 2007 at Limerick/Ireland, September 25th 2007

Background
The collaborative and distributed usage of resources such as remote experiments and virtual laboratories is highly important especially for learning and research scenarios in the fields of mathematics, natural sciences and engineering. Integrated into cooperative knowledge spaces, those resources can be provided within a unified environment and be combined with communication tools and content repositories. Thus, an open access to experimental setups can be achieved. However, only few implementations of cooperative knowlegdes spaces have been deployed so far and technical requirements as well as usability issues are still to be discussed.

Questions to be considered include (but are certainly not limited to):

  • What kinds of communities can be addressed?
  • What kinds of scenarios can be supported?
  • What differences to traditional learning management systems can be determined and have to be considered?
  • How do "Web 2.0'' developments influence cooperative learning?
  • What challenges occur concerning the hardware requirements on the users' and providers' sides?
  • How helpful are special room concepts visualization, or game-based learning scenarios?

Goals and objectives
The workshop proposed will bring together a broad audience from different fields, e.g. software developers, integration technology IT specialists, game designers and researchers from natural sciences and engineering as well as pedagogical oriented researchers, thus initializing an inter- and crossdisciplinary investigation of the matter.

The results of the workshop will be published in the "New Media in Education and Research Series" by Technische Universität Berlin, Germany (eds. Hendricks, Jeschke, Thomsen).

Participants
We encourage contributions from different backgrounds, especially CSCW/CSCL developers and practitioners, researchers and teachers of mathematics, natural sciences and engineering, developers of games and other types of virtual worlds.
The workshop will be a half-day event (can be extended if needed) and will be open to a maximum of 10 participants. Presentations will be 10-15 minutes in length for every presenter.

Submissions
Short position papers (1-2 pages) should be submitted to cikic(AT)math.tu-berlin.de by June 29th 2007 (extended deadline). Acceptance notifications will be sent by July 9th 2007.

Important Dates

Submission deadline:

June 29th 2007 (extended deadline)

Notification of acceptance:    

July 9th 2007

Workshop:

September 25th 2007

(half-day, can be extended if needed)

More info here

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